Welcome to Module Manager:

    Customizable asynchronous Asset Loading screen, make your game look like an AAA game, smooth transition between scenes, no more freezing screen when loading a scene!

    ■ Features:

    • Smooth Transition between scenes (Blur or Fade).
    • Asynchronous loading (no more freezing screens between scenes, make your game look like an AAA game.
    • Fully and easy customizable.
    • Background Transitions.
    • One-line of code to use by script.
    • Detect errors during download DLC and allow to retry with custom screen.
    • Loading Customizable Window (Progress Bar & Text).
    • Easy extendable.
    • Ready made prefabs for use.
    • Full UGUI System.
    • Build-in documentation.

    Please find below a quick tutorial video:

    ■ Content:

    /AltheaSoft/Library -> CSharp source code file (very easy to customize)

    /AltheaSoft/Samples -> Sample Scene and scripts

    /Modules -> Scripts related to demo Assets (Adventure Sample Game from Unity Technologies and Endless Runner Sample Game from Unity Technologies)

    /Resources -> Prefabs that can be customized or use your own

    /Prefab/InfoPanel -> Panel to be displayed when an error happens /Prefab/ProgressBar -> Progress bar displayed when loading a DLC

    ■ How to use it:

    Simple call the LoadManger from your code button (at sample scene, the SceneDemo.cs script is used at each button press, but can be used anywhere on your code)

    var moduleManager = new GameObject("LoadManager").AddComponent<LoadManager>();
    if (moduleManager != null)
        moduleManager.BaseUrl = "https://www.jedha.es/download";
        moduleManager.Load(moduleName, EffectList.FadeEffect, "Prefab/ProgressBar", "Prefab/InfoPanel", sceneName);

    ■ You can find this unity plugin at

    Unity Asset Store URL